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Public Compendium

Cyberpunk RED: Night City 2045

Cyberpunk RED Player Access
World Primer

The Realm at a Glance

The Time of the Red in Night City. Megacorps rebuild in the shadow of the 4th Corporate War, while edgerunners bleed in the combat zones and back-alleys.

📜 Known Missions & Inquiries

Rumors and contracts currently circulating among adventurers.

4 DISCOVERED

The Double Bind

STATUS: ACTIVE
Patron: Neuro

A desperate mother in North Heywood has hired you to find her missing son, Leo. But what should have been a standard street rescue turns into a paranoid, high-stakes thriller. The boy's father, [[David Smith]], is a [[Lazarus Security]] officer—and he's the very guard you choked out during your recent warehouse heist. David is currently in his living room, coordinating with his corporate superiors to trace the intruders, entirely unaware that the prime suspects are sitting on his couch.

PM01 The Unscheduled Contribution

STATUS: COMPLETED

A mission contract in Night City.

SM01 The Missing Employee

STATUS: COMPLETED

A mission contract in Night City.

The Search

STATUS: ACTIVE

🎭 Key Figures & Contacts

Prominent personages currently relevant to your party.

David Smith

Patrol Officer / Security Specialist • Human

Neutral

**Appearance**: Neat, regulation-compliant Lazarus uniform with polished tactical boots; earnest expression, tired eyes, and short-cropped brown hair. **First Impression**: Professional, observant, and by-the-book, but visibly stressed by district corruption. **Mannerisms / Speech**: Clear, respectful protocol-driven speech; checks his duty chronometer frequently; hesitates when asked about senior officers. **Key Motivations / Ideals**: Uphold the law, protect innocent bystanders, keep his job to support his family. **Fears & Flaws**: Afraid of crossing corrupt senior officers like Lt. Vance; rigid adherence to rules can blind him to street realities.

📍 Little Europe District Alive

Peter Vance

Security Lieutenant • Human

Wary

**Appearance**: Broad-shouldered mid-40s cop with a scarred jaw, heavy cybernetic arm with reinforced plating, and a scuffed Lazarus Security uniform worn without regulation tie. **First Impression**: Cynical, aggressive, and impatient. Treats everyone like a suspect or a tool to be leveraged. **Mannerisms / Speech**: Raspy voice rasped by synthetic cigarettes; taps his heavy cybernetic fingers on table surfaces when irritated; uses blunt, authoritative cop slang. **Key Motivations / Ideals**: Protect his own neck, wipe his illicit paper trail clean, and climb the corporate ladder regardless of who gets crushed. **Fears & Flaws**: Terrified of Internal Affairs audit from Lazarus HQ; impulsive under pressure.

📍 Little Europe District Alive

Vivian Kaine

CEO & Founder • Human

Neutral

**Appearance**: Sharp, immaculate tailored corporate suit in slate gray and cyan; subtle subdermal neural wiring along her jawline and temple; piercing blue optics. **First Impression**: Calm, commanding, and impeccably polite—the kind of corporate executive who orders assassinations without raising her voice. **Mannerisms / Speech**: Precise, clipped enunciation; never uses street slang; pauses deliberately before answering to gauge reactions. **Key Motivations / Ideals**: Protect AMD proprietary tech at all costs, expand market share against Lazarus and Arasaka, maintain absolute leverage over contractors. **Fears & Flaws**: Extreme paranoia of corporate espionage; views people as expendable balance-sheet assets.

📍 Unspecified Alive

🗺️ Charted Strongholds & Sites

Known settlements, regions, and establishments.

7 SITES
TYPE: Facility / Venue THREAT: Low 🏛️ Non-Residential
Continental Brands View →

The 📍Continental Brands Warehouse stands as a testament to corporate neglect, a hulking, utilitarian slab of reinforced concrete and corrugated metal on the fringes of 📍The Glen. Its once-bright yellow and blue corporate logo is now faded and peeling, scarred by weather and what looks like old impact marks. Rust streaks weep from every seam and bolt, staining the grey walls like dried blood. A heavy, automated gate, currently ajar just enough for a maintenance drone, grinds occasionally on corroded tracks, hinting at a past where it saw more frequent use. Inside, the air hangs heavy and stale, thick with the scent of dust, ozone, and the faint, chemical tang of forgotten industrial cleaners. Towering, skeletal racks stretch into the gloom, some still laden with shrink-wrapped pallets of ⚖️Continental Brands consumer goods – cheap electronics, synthetic foodstuff, and mass-produced clothing – all gathering a thick layer of grime. Others are conspicuously empty, gaping voids where goods or perhaps even unusual prototypes once stood. The only sounds are the distant, muffled hum of Night City, the occasional drip of condensation, and the whirring of automated inventory drones that patrol the aisles with slow, methodical precision, their optical sensors casting eerie, sweeping beams of light through the dust-motes. Evidence of a recent struggle, perhaps a scorch mark on the floor or a dented support beam, might be found near where the 'Portavendit' Prototype was last active, a silent testament to the chaos that once erupted here.

NPCs: 0
TYPE: District / Settlement THREAT: Moderate

A notable sector of Night City.

NPCs: 0

🏘️ Little Europe District

TYPE: District / Ward THREAT: Moderate Moderate Pop

A notable sector of Night City.

Contained: 1 NPCs: 2
Contained Sites & Establishments within Little Europe District

🏛️ Little Europe Ziggurat

TYPE: Facility / Venue THREAT: Moderate 🏛️ Non-Residential
Contained: 1 NPCs: 0
Contained Sites & Establishments within Little Europe Ziggurat
TYPE: District / Ward THREAT: Moderate Moderate Pop
Lazarus Security View →

A verified site in the district of Night City.

NPCs: 0
TYPE: District / Settlement THREAT: Moderate

A notable sector of Night City.

NPCs: 0

📍 The Glen

TYPE: District / Settlement THREAT: Moderate

A notable sector of Night City.

NPCs: 0
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