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New Reno

TYPE: City / Metropolis β€’ THREAT: High β€’ Teeming Pop β€’ Part of: The Core Region
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Sensory Landscape & Atmosphere

Player Dossier

The biggest little city in the post-apocalyptic world. Ruled by warring mob families and flooded with casinos, chems, and guns.


πŸ›οΈ Points of Interest & Services

πŸͺ Casinos, Services & Merchants

🌲 Outlying Landmarks & Sub-Locations

  • πŸ“Golgotha Cemetery: Massive desert cemetery south of town managed by 🎭Lindy.
  • Hidden Valley: A narrow rocky choke point south along the Virginia City trade route where raiders ambush caravans.
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Contained Sites & Establishments (3)

πŸ—Ώ Golgotha Cemetery

TYPE: Landmark / Monolith β€’ THREAT: Moderate β€’ Sparse

Sprawling, sun-bleached desert cemetery south of New Reno where the city buries its dead, overseen by eccentric ghoul gravedigger 🎭Lindy.

Residents: 1

πŸ›οΈ The Shark Club

TYPE: Facility / Venue β€’ THREAT: Moderate β€’ Dense

Upscale casino and lounge in New Reno, serving as the executive headquarters and base of operations for βš–οΈThe Bishop Family and 🎭Mr. John Bishop. Weapons are strictly checked at the door.

Residents: 1
βš–οΈ The Bishop Family

πŸ›οΈ The Silver Rush

TYPE: Shop / Market β€’ THREAT: High β€’ Modest

Heavily guarded high-tech energy weapon storefront in New Reno run by βš–οΈThe Van Graffs, dealing in laser rifles, plasma casters, and microfusion cells.

Residents: 0
βš–οΈ The Van Graffs
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Controlling Authority

World Power
The Bishop Family

One of the preeminent crime syndicates controlling New Reno, operating out of the Shark Club casino. Led by the calculating and ambitious 🎭Mr. John Bishop. Controls casinos, chem distribution, and political muscle in the Core Region.

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Known Residents (3)

Hexe PARTY CONTACT

Mercenary Caravan Guard (Ex-Great Khan)

Sol Hernandez PARTY CONTACT

Regional Branch Manager

Wilson

Caravan Guard & Gambler

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Associated Quests (6)

Chatting It Up in New Reno

Scene

Investigate road attacks with Lindy at Golgotha Cemetery, negotiate a contract advance with Sol Hernandez at the Crimson Caravan Depot, and assemble an escort squad for the march south.

Clown Shoes

Side Quest

**Quest Type**: Side Quest (New Reno Comedy Club / Casino) ## 🎁 Rewards - [ ] Stealth Boy, Tailored charismatic suit (+1 CHA), 120 Caps

Courier, Interrupted

Quest

**Quest Arc**: Main Quest 01 (Royal Flush Campaign) **Starting Level**: Level 1 (Level up towards Level 3 before [[Main Quest - Rattler Rumble]]) ## 🎁 Promised Rewards & Loot - [ ] **Delivery Fee**: 100 Caps (from Bishop) or rival payouts - [ ] **Crimson Caravan Bounty & Advance Contract**: - [ ] 1x Pipe Gun (with Long Barrel mod) - [ ] 12x .38 rounds - [ ] 1x Utility Coveralls OR Road Leathers - [ ] 6x Mutfruits & 2x Stimpaks - [ ] 150 Caps credit with Crimson Caravan Company - [ ] **XP Progression**: Characters progress from Level 1 toward Level 3.

Rattler Rumble

Quest

**Quest Arc**: Main Quest 02 (Direct continuation of Courier, Interrupted) **Recommended Level**: Level 3 ## 🎁 Promised Rewards & Loot - [ ] **Crimson Caravan Bounty**: 300 Caps & free passage on Crimson Caravan lines - [ ] **Loot Drops**: Combat shotguns, 10mm SMGs, Viper venom vials, pre-war rations, leather armor mods - [ ] **XP Progression**: Prepares party for Level 4-6 regional exploration

Two Wrongs for a Wright

Scene

Bypass the Shark Club and take the intercepted diplomatic dispatch to The Wright Family in southern New Reno, selling Bishop's private correspondence to his chief mob rivals.

Who’s the Master Now?

Side Quest

**Quest Type**: Side Quest (New Reno Area) ## 🎁 Rewards - [ ] Heavy weapons parts, Super Sledge, 150 Caps

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